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Month: August 2015

Custom Filters with Pixi.js using GLSL Shaders

By cjgammon Last updated: August 16, 2015April 29, 2022

NOTE: This applies to Pixi v3 Pixi.js is Mat Groves’ lightning fast 2D rendering engine for the web utilizing WebGL or 2D Canvas. When used with WebGL it supports filters, which are basically a simple…

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Posted in javascript, technology, web, webgl Tagged coding, development, html 5, web, webgl

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