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cjgammon

whatever i feel like writing about

Category: technology

PIXI.js Animated Spritesheets

By cjgammon Last updated: April 29, 2022November 27, 2022

Sprite Sheets are a great way to reduce the number of image requests and quickly swap textures for elaborate animations. There are many ways to create sprite sheets, but the easiest approach is using a…

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Posted in javascript, technology, Uncategorized, web Tagged coding, development, pixijs, web

NFT’s?

By cjgammon Last updated: October 22, 2021April 29, 2022

So perhaps you’ve heard of NFT’s. It was hard to avoid headlines about Beeple making millions on NFT’s and if you track anyone in the design space you’re probably getting bombarded with announcements of their…

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Posted in design, technology, web, web design Tagged crypto, nft, web

Tiny Javascript Libraries

By cjgammon Last updated: December 19, 2015April 29, 2022

I used to do a lot of flash banner ads. Banner ads have tight requirements around file size so as not to bloat the hosting page’s download. With banner ads migrating to HTML this is…

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Posted in canvas, svg, technology, web Tagged canvas, coding, development, html 5, svg, web

Custom Filters with Pixi.js using GLSL Shaders

By cjgammon Last updated: August 16, 2015April 29, 2022

NOTE: This applies to Pixi v3 Pixi.js is Mat Groves’ lightning fast 2D rendering engine for the web utilizing WebGL or 2D Canvas. When used with WebGL it supports filters, which are basically a simple…

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Posted in javascript, technology, web, webgl Tagged coding, development, html 5, web, webgl

Web Layers: Semantics & Graphics

By cjgammon Last updated: August 24, 2013April 29, 2022

In the beginning the web was simply a semantic layer. It was comprised entirely of text and markup. As it evolved more layout and graphics capabilities were added but comprised little more than adding images.…

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Posted in technology, web, web design

Script Analog Game Design with SVG

By cjgammon Last updated: October 14, 2005April 29, 2022

I have a great passion for games of all kinds. Since I was a kid board games were always something I enjoyed and I even would sketch out and make up my own out of…

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Posted in svg, technology, web Tagged coding, development, html 5, svg, web

SVG Calendar

By cjgammon Last updated: October 14, 2005April 29, 2022

Happy New Year! I like to make a calendar for our family each year and doing the layout in illustrator can be rather tedious. So last year I decided to write some code to do…

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Posted in svg, technology, web Tagged coding, development, html 5, svg, web

Animate SVG with the Flash Timeline

By cjgammon Last updated: October 14, 2005April 29, 2022

Here’s an introduction video to Snap.SVG Animator, allowing you to publish animated SVG from the Flash Animation tool. Scalable Vector Graphics (SVG) is a powerful tool in the web developer’s arsenal. But web creators have…

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Posted in flash, svg, technology, web Tagged coding, development, flash, html 5, svg, web

Digital Reading Experiences

By cjgammon Last updated: October 14, 2005April 29, 2022

I was fortunate to have the opportunity to speak at W3Conf in San Francisco this year. My talk was about reading experiences on the web, ways we can improve them and where we see this…

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Posted in technology, web design Tagged design, development, html 5, web

Graphical Web Experiment

By cjgammon Last updated: October 14, 2005April 29, 2022

The Quest for the Graphical Web was an experimental presentation I put together with some amazing friends and the team at Adobe to tell the story of how the web is evolving from a graphical…

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Posted in technology, web, webgl Tagged coding, development, experiment, svg, web, webgl

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