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Category: design

Creativity is changing

By cjgammon Last updated: July 18, 2024March 15, 2025

Creativity has always been in flux, shaped by the tools and processes available to us. But in recent years, the changes have accelerated. We often think of creativity in terms of the final output—a painting,…

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Posted in design

Alien Interfaces – UI / UX created with AI

By cjgammon Last updated: February 10, 2023July 18, 2024

I recently posted to twitter inquiring about interest in showing how to build out sites designed by midjourney. This was largely inspired by some tweets by Davis Taylor Brown showcasing how midjourney could be used…

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Posted in ai, design, web design Tagged AI, design

NFT’s?

By cjgammon Last updated: October 22, 2021April 29, 2022

So perhaps you’ve heard of NFT’s. It was hard to avoid headlines about Beeple making millions on NFT’s and if you track anyone in the design space you’re probably getting bombarded with announcements of their…

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Posted in design, technology, web, web design Tagged crypto, nft, web

My First Ludum Dare- Fussy Kitty

By cjgammon Last updated: June 13, 2020April 29, 2022

Ludum Dare is a global game jam where people all over the world try to build a game over the course of a weekend. I’ve never done a Ludum Dare mostly because it’s hard to…

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Posted in design, game, hardware Tagged arduino, development, game design

Multiplayer Christmas Lights!

By cjgammon Last updated: January 7, 2020April 29, 2022

I’ve always wanted to make something with arduino and the challenge is normally finding a project I’m interested in. I always thought christmas lights would be a good use for it, since they’re literally just…

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Posted in design, hardware, web Tagged arduino, development, holidays, socket.io, web

PixiJS Filters

By cjgammon Last updated: May 1, 2019April 29, 2022

Filters allow you to apply post processing effect on objects. These allow you to apply many different pixel based effects similar to filters in tools like photoshop, such as blur. To apply filters to a…

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Posted in design, web Tagged development, pixijs, web, webgl

PixiJS Graphics API

By cjgammon Last updated: April 1, 2019April 29, 2022

For dynamically drawing content PixiJS has a Graphics display object with a drawing API. This allows us to draw 2D graphics with commands similar to the 2D canvas API. The graphics object needs to be…

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Posted in design, web Tagged development, pixijs, web, webgl

PixiJS Sprites

By cjgammon Last updated: March 1, 2019April 29, 2022

Sprites are display objects that render a texture. They take a single texture as a parameter. Like all display objects they need to be added to our stage in order to render. let sprite =…

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Posted in design, web Tagged development, pixijs, web, webgl

PixiJS Texture Loading

By cjgammon Last updated: February 26, 2019April 29, 2022

PixiJS stores all its textures inside a texture cache which can be accessed in PIXI.utils.TextureCache. To load textures into the cache you need to use a loader. This can be done by creating a new…

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Posted in design, web Tagged development, pixijs, web, webgl

PixiJS Renderer, Ticker & Stage

By cjgammon Last updated: February 11, 2019April 29, 2022

In the last post I showed you how to get up and running quickly in PixiJS. In this episode I want spend some time diving a bit deeper into the basics of PixiJS. To do…

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Posted in design, web Tagged development, pixijs, web, webgl

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