I love RequireJS. Javascript, with all it's flexibility and power, tends to lack a bit in organization and dependency management. ECMAScript 6 promises to fix with classes and modules, but until then we have RequireJS.…
Category: web
Augmented Reality, Virtual Reality and the Web
The industry has been excited about the idea of Virtual Reality brought into the spotlight through innovative headsets like the Oculus Rift. Where by wearing a pair of goggles you can transport to a digital…
Canvas Blend Modes in Safari on Desktop and iOS7
Blend Modes have probably been one of the most highly requested features in canvas. Canvas is great for gaming and rich visual effects down to the pixel level, and though we can do shaders and…
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The Web as a Platform: PhoneGap Day 2013
I was invited to PhoneGap Day US in Portland Oregon to talk about the web. I used it as an opportunity to discuss capabilities and features making their way to the platform that I think…
SXSW 2014: Rich Web Experiences and The Future of the Web
Earlier this year at SXSW I gave a presentation on Rich Web Experiences, involving different technologies and techniques you can use to build richer experiences. This was an evolving talk that I've continued to work…
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How to Pass Custom Parameters to Facebook Custom Share Link
Facebook loves changing their platform and API’s and discovering the correct way to do things isn’t always easy. So there used to be a sharer.php link you would pass parameters to, including images and other…
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HTML5 Dev Conf “Web + Wow”
I spoke at HTML5DevConf last October. My talk was called “Web + Wow” and explored the web as rich medium and different techniques people can use for some interesting effects. You can find the synopsis…
SVG Animation with Snap
Adobe recently open sourced Snap, a javascript library for manipulating Scalable Vector Graphics (SVG) on the web. The library was written by Dmitry Baranovskiy, who wrote the popular Raphaël library for vector graphics on the…