This post is going to assume you have used three.js to set up a basic scene with a camera and objects. The shaders can go in a script tag within the page and then can…
CSS Blend Modes
Blend Modes is one of the new specifications coming to CSS, you can test this in certain recent builds of webkit with: -webkit-blend-mode Values include traditional blend modes like multiply, screen, overlay, and more. This…
Thoughts about hack-a-thons
So I attended a game jam this weekend. I haven’t done any flash programming for about 2 years, so it was fun to take a trip back into the past and write some Actionscript again.…
Graphical Web Experiment
The Quest for the Graphical Web was an experimental presentation I put together with some amazing friends and the team at Adobe to tell the story of how the web is evolving from a graphical…
RequireJS better organizing dependencies
I love RequireJS. Javascript, with all it's flexibility and power, tends to lack a bit in organization and dependency management. ECMAScript 6 promises to fix with classes and modules, but until then we have RequireJS.…
Digital Reading Experiences
I was fortunate to have the opportunity to speak at W3Conf in San Francisco this year. My talk was about reading experiences on the web, ways we can improve them and where we see this…
Canvas Blend Modes in Safari on Desktop and iOS7
Blend Modes have probably been one of the most highly requested features in canvas. Canvas is great for gaming and rich visual effects down to the pixel level, and though we can do shaders and…
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The Web as a Platform: PhoneGap Day 2013
I was invited to PhoneGap Day US in Portland Oregon to talk about the web. I used it as an opportunity to discuss capabilities and features making their way to the platform that I think…
How to Pass Custom Parameters to Facebook Custom Share Link
Facebook loves changing their platform and API’s and discovering the correct way to do things isn’t always easy. So there used to be a sharer.php link you would pass parameters to, including images and other…
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HTML5 Dev Conf “Web + Wow”
I spoke at HTML5DevConf last October. My talk was called “Web + Wow” and explored the web as rich medium and different techniques people can use for some interesting effects. You can find the synopsis…